Malcancior Precien Kordovius

Notes from 1/15

  • Silus and party are going to the tallest place in the upper hive to get his implant
  • Bartender meets Silus at the top of the hive

    • 9 other figures are in the sketchy shack

      • Most have some kind of augmentation
    • Silus has the implant and is sent to the back room

      • All of the other people jack in too
      • The Conduit passes through, drives people attached insane

        • Silus tries to flee, engages in combat
  • Combat:

    • We routed the enemy, captured a few
  • Examining the shack

    • Seems like it's regularly been used
  • Interrogating the captured hiver

    • Explains that there is a presence in the hive called "The Worm"
    • Attaching to the Conduit allows them to commune with the Worm as it comes and goes
    • Leaders are hardwired into the Conduit
    • Trying to predict what the Worm is doing and where it is going
    • Interrogation:

      • Where are the elders and where to find them

        • Scattered around the entire hive
        • The more circuitry you have, the more open to the conduit they are
        • Leaders are going to have more implants, they are energy hubs
      • Does he know anything about the missing medical ship

        • There is great destruction there, but he doesn't know any specifics
      • Tell us about the Sphecter(s)

        • They are miracles of the worm. 
        • Ever since the worm started happening, the Servitors came home and acted normal
      • Do you know what happened to Jarisanth Solus

        • No
    • Left Silus on roof to monitor
  • 24 hour skip
  • Went to mod specialist

    • Didn't find anything on the eye itself, no image, nothing strange
  • Went to the bar

    • Completely boarded up, nobody present
    • Trap door led to a cellar, wall panels removed to provide access to the Conduit
  • Visited the Adeptus Mechanicus to see if they know anything

    • Are brought to a huge cavern to meet with Magos Kaios
    • ​​​​​​​Given a box with an EMP grenade
    • Given an ointment for the cogitator from Jarisanth
  • Went back to the safehouse

    • Plugged in the cogitator

      • Printed a page
      • Started feeling the presence of the worm
    • Steam filled the room, we broke out
    • Unplugged the cogitator, stopped printing
  • Contacted Centilly to get us a new safehouse

    • ​​​​​​​Abandoned warehouse in the lower district
  • ​​​​​​​Heading to the Arbitrator HQ

    • Meet up with Corpulous

      • He tells us Centilly died because we didn't tell him not to go into the safehouse

        • Centilly wrote a thing on the wall before he died:

          • C-Utoxa Ven….. 

            • The end is cut off
  • Another week goes by

    • Corpulous summons us again

      • The missing medical ship has reappeared over the Agri world
      • A few hours later, the ship exploded
  • Party gained 400 experience from this session

 

 

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Biskmatar

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